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The Tsukimori Song plays a very important role in the story.
Meaningful Name: Her name can be read as "the flow of a song". Notably, Ayako actually left Ruka alone because of this, because she was "too boring".
Extreme Doormat: As a child, she wasn't very responsive to many things.Color-Coded for Your Convenience: Yellow, as the color for her dress and the theme color of the game.
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Chekhov's Skill: Ruka's mother taught her how to play the piano, which plays a key role in defeating Sakuya later in the final battle, as well as helping her regain her own memories. Apocalyptic Log: Ruka's Diary, from when she was interned at Rougetsu Hall as a child. Her suffering from Getsuyuu Syndrome and participating in the Kiraigou as a maiden didn't help matters. Amnesiac Hero: Her childhood memories are all but gone, especially pertaining to the kidnapping incident and her stay at Rougetsu Hall. When she hears about the mysterious deaths of the other victims, she decides to return to the island to try and remember her childhood there, as well as to find out why so many people died. She was the last victim of the kidnapping incident and can't remember much about her time on Rougetsu Island. The 17-year-old, soft-spoken protagonist of Fatal Frame IV. Once the Machine Core is killed, the boss will die and Crisbell will get her key."The things that nobody remembers will eventually become things that never existed, right?" Screwing this up means you will need to break it again, which can take a while. This will force the Machine Core to keep healing the arm and prevent it from doing further damage. Someone then needs to damage the arm to break it again. After that, use regression on the arm and it will do roughly 1,499 damage to the arm. Once that arm breaks, Crisbell’s one and only use is making sure she goes after the Machine Core (it’s the blue circle to her left at the top) and before the arm you broke. Unless you want to spend all day fighting the Machine Core (Cinder Version), you need to apply the same tactic as the Time Empress. The arms also have that lovely area of effect attack, forcing players to sometimes heal and deal with a good number of turns and variables before even doing actual damage to the boss. With roughly 1,500 HP, it can be a tough boss, especially since the machine core will grab either Cristopher or Kari Hudo, taking away their turn. It’s also still weak to lightning, making Thunder Spheres or more ideally Lightning Nexus the best way to damage it with Cristopher, it’s just now it has a massive increase in health.
Use Crisbell to send the right arm forward in time, damage it until it breaks and then destroy the core. Nothing about this fight is any different from the original version. Fighting the Machine Core (Cinder Version) As a result, I strongly suggest keeping on health regenerating gear and using Crisbell, Cristopher and Kari Hudo. This fight is fairly drawn out and relies heavily on sustainabilty. Here’s our guide on how to defeat the Machine Core (Cinder Version) in Cris Tales: Set Up While the Machine Core felt like it would be another one of these bosses, this fight is actually very different and much harder, especially with the wrong tactic. For this reason we only covered Peter, mostly because his tactic isn’t doing the exact same thing with better resources. Peter is basically a reskin of Mayor Enzo, Buagat Boss is now white and called Alabaster Boss Buagat, the Sewer Depthstalker… returns, with each fight being as easy, if not easier, than their original version. With Crisbell working on getting keys, Cris Tales uses this as an opportunity to bring back previous bosses.